I am about to make 5 bold claims based on nothing other than gut feeling. I’ll either be a prophet or flamed by our readers for this, but what’s the fun in agreeing with the pack mentality? I will probably revisit this article in 6 weeks or so, once the meta has begun to settle in to see what I got RIGHT, and what I got WRONG!
1. DARTH VADER WILL NOT BE TIER 1
I think Vader3 is super sweet and super strong, but I don’t see him making it to tier 1. I would guess he’s closer to 1.5 or maybe even tier 2. For those that might not understand what tier 1.5 means, think Luke3/Rey2 last meta. It was able to duke it out with top decks but lacked some of the power that true tier 1 decks had and only had the occasional high finish at the top level.
So why do I think Vader3 won’t make it into the promised land? For starters, his point cost is so expensive that he will inevitably be paired with what will basically amount to cannon fodder. Whereas most aggro decks have at least 2 threats, Darth Vader will pretty much be all by himself leaving himself highly susceptible to things like Snare, Prized Possession, Carbon Freezing Chamber, etc.
I also really think people overestimate his Power Action, not that it isn’t good and worthy of hype. Just don’t be surprised when you occasionally lose both your dice to removal in a turn and do nothing that round, which by the way can easily cost a deck like that a game.
2. HEAVY INDIRECT DAMAGE DECKS WILL FADE AWAY
In my opinion blaster/lightsaber aggro decks have finally gotten some love from FFG and should be much more streamlined and threatening than they were last meta. I think that weakness of Indirect damage, not being able to burn down a character and reduce total enemy dice on the table, will end up being a problem vs. some aggressive decks and will cause them to fall short in the damage race. I think Snoke/Aphra is particularly toast, and it can afford to be blasting itself for damage as well against the decks in my next claim.
3. RED/YELLOW GUNS WILL MAKE A RETURN
I fully expect the return of tier 1 Red/Yellow guns this set, for at least Hero if not Villain as well. Why do I say this? We have received a healthy new influx of ranged characters like Iden Versio, Han Solo, and Jyn Erso just to name a few.
The new L-S1 cannon really is a game changer too. That thing does the same kind of damage that 3 drop Lightsabers do - for just 2 resources. Red/Yellow is full up on tricks too, and I expect tricks like targeted hand removal, action cheating to avoid removal, turn enders, and a whole host of other tricks to be great ways to fight the upcoming meta.
4. MILL WILL BE ABLE TO BEAT VEHICLES AGAIN
I actually think that Occupied City – Lothal alone should be enough to win this over. That card should mill at least 5 cards a game, maybe less though when you have to Hyperspace Jump to it. Bewilder has the potential to do serious damage to vehicle decks with big sides as well, while Shriek and Snuff Out should also really bolster that decks removal package. Oh and spoiler, villain mill is worth investigating as I think hand destruction is going to be strong this set and that is what villain mill does best.
5. BOUSHH ISN'T THAT STRONG!
Yes I know you can pair Leia Organa - Boushh with Yoda, but I think 1 removal a turn will severely hamper that decks plan to abuse Specials. Also her die kind of sucks, like real bad. Hondo was great because he had 2 Specials, so he was less reliant on Yoda to help him out with that, and his 2 Disrupt was actually pretty good. These things, Leia has not. I also can’t look at Leia’s 1 damage side and then her 16 point cost without feeling nauseas, that’s a hard Blank unless you play… Lightsabers that roll modifiers or something, bleh.
Maybe her passive is good enough, but I’m not buying it right now. I think there are better things to be doing in this new set.